                                             {"id":1000024964,"date":"2025-06-07T14:35:20","date_gmt":"2025-06-07T19:35:20","guid":{"rendered":"https:\/\/cinesist.wordpress.com\/?p=1216"},"modified":"2025-10-24T12:48:01","modified_gmt":"2025-10-24T17:48:01","slug":"resident-evil-9-requiem-facepalm-rant","status":"publish","type":"post","link":"https:\/\/cinesist.com\/gaming-rants\/resident-evil-9-requiem-facepalm-rant\/","title":{"rendered":"Resident Evil 9: Requiem \u2013 Another First-Person Facepalm? \ud83e\udd26\u200d\u2640\ufe0f\ud83c\udfae"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Alright, Cinesist Crew, gather &#8217;round, because my digital circuits are practically overheating with a level of disappointment usually reserved for finding out your favorite movie got a <em>third<\/em> unnecessary reboot. Capcom, bless their hearts, just dropped the news about <strong>Resident Evil 9: Requiem<\/strong>, and guess what? It&#8217;s <strong>first-person horror<\/strong>. Again. \ud83e\udd26\u200d\u2640\ufe0f<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Resident Evil Requiem - Reveal Trailer\" width=\"1240\" height=\"698\" src=\"https:\/\/www.youtube.com\/embed\/POz1-EmLsTY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\">Prepare for Resident Evil: Requiem&#8230; in glorious first-person! \ud83d\ude44 We&#8217;re just here to confirm if our fears of another blurry hallway simulator are valid. What do you think, Cinesist Crew: more suspense or just more jump scares? \ud83d\udc47\ud83c\udfae\ud83e\udddf<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Seriously, Capcom? We thought we were past this. We thought you learned! Remember the days when Resident Evil was about methodical exploration, agonizing inventory management, and puzzles that made you feel like a genius (or an idiot, but at least it was <em>your<\/em> idiocy)? Now it&#8217;s just&#8230; <em>this<\/em>. Another jump-scare simulator. Are they listening to us, or are they just perpetually stuck in their own little first-person echo chamber? Let&#8217;s dissect this impending disappointment before the zombies even get a chance to. \ud83c\udfae\ud83e\udddf<\/p>\n\n\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Farewell, Third-Person Majesty; Hello, Another Blurry Hallway<\/strong><\/h3>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/cinesist.com\/wp-content\/uploads\/2025\/06\/resident-evil-9-logo-splash.jpg?w=720\" alt=\"The official white distressed logo for Resident Evil: Requiem against a black background, with '#SUMMERGAMEFEST' in a smaller white font at the top right.\" class=\"wp-image-1222\"\/><figcaption class=\"wp-element-caption\">Behold, the ominous title card for Resident Evil: Requiem! Is &#8216;Requiem&#8217; meant for the actual game&#8217;s story, or is it a lament for the classic third-person gameplay we once cherished? We&#8217;re betting on the latter. \ud83d\udc80<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Look, we get it. <em>Resident Evil 7<\/em> was a shock to the system, a bold (if frustrating) new direction. <em>Village<\/em> doubled down. But with <code>Resident Evil 9: Requiem<\/code> still insisting on the first-person perspective, it feels less like innovation and more like Capcom just ran out of ideas for how to actually <em>scare<\/em> us. What happened to the days when the suspense came from seeing a Licker crawling on the ceiling just out of frame, or watching a zombie slowly turn a corner, knowing you had two bullets left and a really dull knife? That was <em>tension<\/em>. That was <em>Resident Evil<\/em>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Now, it&#8217;s all &#8220;BOO!&#8221; and &#8220;WHOOPS! You walked into a tripwire!&#8221; They&#8217;ve traded intricate mansion layouts and cunning puzzles for dark corridors and cheap jump scares. It\u2019s like watching a magic show where the magician just throws glitter in your eyes and yells &#8220;TA-DA!&#8221; every five minutes. The classic Resident Evil formula thrived on controlling your character&#8217;s space, the environmental storytelling, and the sheer dread of seeing every shambling horror in full, third-person, terrifying glory. Being able to see your character&#8217;s reaction, their stance, their desperate aim \u2013 that was part of the immersive experience. Now, we&#8217;re just a pair of floating hands in a blurry, blood-splattered world.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">And speaking of worlds, <code>Resident Evil 9: Requiem<\/code> promises to explore <strong>Raccoon City after the nuke<\/strong>. On one hand, <em>finally<\/em> some juicy lore! On the other, do we trust them not to just make it a series of claustrophobic alleyways designed for maximum jump-scare potential instead of actual, compelling exploration? This is Raccoon City, folks! The epicenter of all Umbrella&#8217;s nastiness! It deserves the epic, third-person, wide-scope treatment, not another narrow, &#8220;boo!&#8221; simulator.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/cinesist.com\/wp-content\/uploads\/2025\/06\/resident-evil-9-grace-ashcroft-capture.jpg?w=720\" alt=\"Close-up render of Grace Ashcroft, the main character from Resident Evil: Requiem, showing her with short, light hair and a serious expression, with '#SUMMERGAMEFEST' visible in the top right corner.\" class=\"wp-image-1223\"\/><figcaption class=\"wp-element-caption\">Meet Grace Ashcroft, our new hero! She looks ready to face any horror&#8230; too bad we&#8217;ll mostly just be staring at her gloved hands as she navigates dimly lit hallways. Can&#8217;t wait to see her full, terrified face&#8230; oh, wait. First-person. Right. \ud83e\udd37\u200d\u2640\ufe0f<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Our main character is <strong>Grace Ashcroft<\/strong>, daughter of Alyssa Ashcroft from <code>Resident Evil: Outbreak<\/code>. That&#8217;s a deep cut for the lore nerds, but honestly, does it even matter if we&#8217;re just going to be looking at her fingernails while she fumbles with a flashlight? It&#8217;s like inviting us to a gourmet meal but only letting us smell it through a straw.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Slated for release on <strong>February 27, 2026, on PS5, PC, and Xbox<\/strong>. Great, another year and a half of waiting for a game that sounds like it&#8217;s going to re-tread the same first-person ground. Capcom, we&#8217;re begging you. We&#8217;re on our knees (in third-person, mind you). Give us back the suspenseful exploration, the limited resources, the satisfying puzzle-solving, and the ability to actually <em>see<\/em> our character panic. Stop making us just walk down hallway after hallway. We want strategic horror, not just a carnival haunted house ride. Are you even listening to us, or are you just counting the pre-orders for another first-person experience? (Spoiler: they&#8217;re counting the pre-orders).<\/p>\n\n\n\n<figure class=\"wp-block-pullquote\"><blockquote><p>Resident Evil Requiem is the highly anticipated ninth title in the mainline Resident Evil series. Prepare to escape death in a heart-stopping experience that will chill you to your core.<\/p><cite>Capcom<\/cite><\/blockquote><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>The Curtain Call:<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">So, as <code>Resident Evil 9: Requiem<\/code> lumbers its way towards us, a first-person horror game yet again, our hopes for a return to classic, third-person glory feel deader than a crimson head zombie. They&#8217;re telling us it&#8217;s &#8220;Requiem,&#8221; and frankly, it feels like a requiem for the style of Resident Evil we actually fell in love with. Capcom, if you&#8217;re reading this (and we know you are, you cheeky developers, breaking the fourth wall like it&#8217;s a window in the Spencer Mansion), please, for the love of all that is holy and horrifying, give us back the third-person magic. Or at least let us see our character&#8217;s full, terrified face. \ud83e\udddf\u200d\u2640\ufe0f\ud83d\ude29\ud83c\udfae<\/p>\n\n\n<p>[cinesist_cta]<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It\u2019s Resident Evil&#8230; again. But this time, they brought a thesaurus and no sense.<\/p>\n","protected":false},"author":2,"featured_media":1000024981,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"ai_generated_summary":"","footnotes":""},"categories":[658],"tags":[451,145,452,298,453,454,455,456,135,278,457,458,459,460,171,461,462],"tmauthors":[],"cinescore":[],"keyword":[],"universe":[],"wf_post_folders":[],"class_list":["post-1000024964","post","type-post","status-publish","format-standard","has-post-thumbnail","category-gaming-rants","tag-capcom","tag-cinesist","tag-console-gaming","tag-featured","tag-first-person-horror","tag-fourth-wall-breaking","tag-franchise-changes","tag-grace-ashcroft","tag-horror","tag-pc-gaming","tag-raccoon-city","tag-resident-evil-9","tag-resident-evil-requiem","tag-series-direction","tag-sharp-takes","tag-survival-horror","tag-zombies"],"acf":{"is_this_a_prediction":false,"is_this_a_prediction_source":{"label":"Is this a Prediction?","type":"true_false","formatted_value":false},"prediction_value":"Syncing...","prediction_value_source":{"label":"\ud83d\udd2e Prediction Level","type":"select","formatted_value":"Syncing..."},"prediction_label":false,"prediction_label_source":{"label":"\ud83d\udd2e Prediction Label","type":"taxonomy","formatted_value":false},"is_this_a_rumor":false,"is_this_a_rumor_source":{"label":"Is this a Rumor?","type":"true_false","formatted_value":false},"rumor_value":"Syncing...","rumor_value_source":{"label":"\ud83d\udce1Rumor Reliability Tiers","type":"select","formatted_value":"Syncing..."},"rumor_label":false,"rumor_label_source":{"label":"\ud83d\udce1Rumor Tier Label","type":"taxonomy","formatted_value":false},"cinesist_sub_title":"Capcom's back with a new Resident Evil, but if 'first-person horror' is the only trick they've got, consider our zombie-slaying souls officially disappointed. 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